Konami and Frima Studio
As design director
Games For Change and Frima Studio
As design director
Hyper Hippo
As live-ops designer and game balancer
I oversaw the general quality of the game design aspects of these games, supervising the game design team assigned to them, pitching in at times, making sure the vision makes it into the final product.
Mobile management game based on the Web series - Project kick-off
With Monkey Strength Productions and Frima Studio
Port of the board game on PS4 and XBOX ONE - Project kick-off
With Ubisoft and Frima Studio
Experimental mobile augmented reality and geolocalized game
With National Film Board of Canada and Frima Studio
DENNIS & GNASHERS : BLAST IN BEANOTOWN
Dual-stick shooter for iPad based on the classic characters from The Beano
with D.C. Thomson & Co. and Frima Studio
HALF-THE-SHY MOVEMENT: STORIES
Series of 10 interactive stories on Android from the Facebook game, for emerging markets
With Games For Changes and Frima Studio
LA FORFAITERIE - GIFT WRAP GAME
Puzzle game you can add to a virtual gift you're sending to someone
With La Forfaiterie and Frima Studio
HALF-THE-SKY MOVEMENT: THE GAME
Facebook game in which you could donate in real life simply by completing quests.
With Games For Change and Frima Studio
DISNEY CLUB PENGUIN JETPACK BOOST
Mini-game for the Club Penguin Island mobile app
With Disney and Frima Studio
Facebook casual take on the celebrated collectible-card-game
With Konami and Frima Studio
I lead the design and the vision for these products, coordinating the efforts on design, art and coding.
DEAD POP
Mobile squad-battle game for iOS and Android
With Frima and DeNA
CASINO LIAR'S DICE
Multiplayer online Facebook game. I also design the game economy and odds system.
With Sarbakan
LITTLE NOIR STORIES: THE CASE OF THE MISSING GIRL
Adventure-Hidden Object downloadable PC game. It features a rich and unique dialog system. Characters never say the same thing twice. I wrote the text in collaboration with a colleague. I also created a polyvalent scripting system to power the level design and dialog trees.
With Sarbakan
An entry in Playfirst's famous Dash series. This downloadable game has you manage a series of gyms. I did the scripting and game balancing beside directing it.
With Sarbakan and Playfirst
Port on PC of the 2007 board game version. Plays single player and hot seat.
With Sarbakan, Hasbro and Real Arcade
Downloadable single player game. You play poker, but with dice. Praised for it's AI, which I designed.
With Sarbakan, Hasbro and Real Arcade
Conception, documentation, content creation of a variety of projects.
Unique puzzle game for the beloved Avatar The Last Airbender franchise.
With Nickelodeon and Sarbakan
SPONGEBOB SQUAREPANTS - ATLANTIS SQUAREPANTIS - BUS RUSH
Labyrinth game with mini-games based on the movie of the SpongeBob SquarePants - Atlantis Squarepantis
With Nickelodeon and Sarbakan
DORA THE EXPLORER - DORA’S NEIGHBORHOOD - MY NOGGIN’ PLATFORM
Educational language game
With Nickelodeon Junior and Sarbakan
Unique game where you make silly things happen so you can take silly pictures
With Nickelodeon and Sarbakan
MTV 2007 - MOVIE AWARD MOVIE WHIZ QUIZ
Trivia game with a content management tool
With Much Music and Sarbakan
MICKEY & FRIENDS - PILLOW FIGHT!
Worm-inspired 3-player turn-based tactical feathery warfare
With Disney and Sarbakan
POCKET GOOD SOCIAL
Winner of the 2011 best social game Canadian Videogame Award
Facebook game where you kill the islanders in crazy ways
With Bolt Creative and Frima Studio
WINNIE THE POOH - POOH`S BIG SHOW
Kid game where you prepare the stage before the show
With Disney and Sarbakan
HOT WHEELS - REV-UPS REVVING RACEWAY
Puzzle game where you build a track to get all the power-ups
with Mattel and Frima Studio
Level creator for a small isometric puzzle game. Includes great levels!
with Nickelodeon and Sarbakan
LHJMQ - TELUS AIR HOCKEY CHALLENGE
Promotional PvP air-hockey simulator
with Telus and Sarbakan
VH-1 CELEBRITY TRIVIA GAME
Trivia game with CMS tool
with Telus and Sarbakan
2 games in one : mini hidden object and a kayak obstacle course
With National Geographics and Sarbakan
FAIRLY ODD PARENTS - GUTS 'N GLORY
My first fully designed game
2-player (can be played solo) beat them up with unique gameplay and level design
with Nickelodeon and Sarbakan
My contribution varied on these projects but I cherish them all the same.
THE GAME OF LIFE - PATH TO SUCCESS
Unique time-management game inspired by the board game The Game of Life.
I worked on parts of the level design and balancing
With Hasbro, Real Arcade and Sarbakan
MMO for kids based on Studio 100 IPs, available multiplatform on PC, iOS and Android.
I consulted on the analytic strategy and implementation.
With Studio 100 and Frima Studios
This is a unique puzzle game on the Xbox 360.
I did a design audit when the game was in Beta.
With Sarbakan
HANNAH MONTANA - WIRELESS QUEST
Point-and-click adventure game based on the live-action series.
I created a procedural system that generate a new adventure every time you play.
With Disney and Sarbakan
Port of the board game for the non-us markets.
I wrote the copy text in French and English.
With Mattel and Sarbakan
An adventure and educational game based on the Diego character.
I wrote the script for the voice actors.
With Nickelodeon Junior and Sarbakan
Labyrinth game inspired by the movie Charlotte's Web.
This is the very first game on which I worked. I was in charge of the level design.
With Nickelodeon and Sarbakan
Hockey-Themed Kid MMO
I created the registration and login UX and the world game design.
With Rinkster and Frima Studios.
LIGHTBRINGERS: SAVIORS OF RAIA
Action-RPG multi-platform hack-and-slash.
I consulted on the monetization on this game.
With Frima Studios.