Idle clicker game for mobile.
I worked on the economy, balancing and design of the live ops.
With Hyper Hippo
The Game of Life - Path to Success
Unique time-management game inspired by the board game The Game of Life.
I worked on parts of the level design and balancing
With Hasbro, Real Arcade and Sarbakan
This is a unique puzzle game on the Xbox 360.
I did a design audit when the game was in Beta.
MMO for kids based on Studio 100 IPs, available multiplatform on PC, iOS and Android.
I consulted on the analytic strategy and implementation.
With Studio 100 and Frima Studios
Hannah Montana - Wireless Quest
Point-and-click adventure game based on the live-action series.
I created a procedural system that generate a new adventure every time you play.
With Disney and Sarbakan
Templeton’s Junkyard Dash
Labyrinth game inspired by the movie Charlotte's Web.
This is the very first game on which I worked. I was in charge of the level design.
With Nickelodeon and Sarbakan
Diego - Dinosaur Rescue
An adventure and educational game based on the Diego character.
I wrote the script for the voice actors.
With Nickelodeon Junior and Sarbakan
Port of the board game for the non-us markets.
I wrote the copy text in French and English.
With Mattel and Sarbakan
Lightbringers: Saviors of Raia
Action-RPG multi-platform hack-and-slash.
I consulted on the monetization on this game.
With Frima Studios.
Hockey-Themed Kid MMO
I created the registration and login UX and the world game design.
With Rinkster and Frima Studios.
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